“This is exactly what I was looking for! Digital citizenship felt like a challenging topic for first graders, but I never imagined it could be so fun!”

Grade 1 Teacher, Palm Beach, FL

Connect, Explore, Discover

Online learning experts are here for you! Schedule a free 15-minute consultation and spark the joy of learning.

Reviews

Be the first to review “Digital Citizenship Episode 3: Part of the Online Team”

Your email address will not be published. Required fields are marked *

Digital Citizenship Episode 3: Part of the Online Team

$300.00

Join BGL and our puppet friends to learn about what it means to be a responsible digital citizen! Learners help Sunny, a friend from “planet Digitopolis,” develop strategies for becoming part of her online class community. This program explores team dynamics like active listening, asking thoughtful questions, and taking ownership of being part of the team.

This fun, interactive series explores digital citizenship with a crew of puppet friends. Learners in grades pre-K-4 will get loads of practical tips for digital citizenship as they guide their new puppet friends to solve real-world problems in technology. Developmentally appropriate activities prepare learners with future-ready skills. This unique online learning experience is based on the SEL zones of regulation model from Leah Kuypers, MA.Ed.

This program is the third in a series but it can also stand alone.

Length: 1 class period (flexible)

Target Audience: grades pre-K-4

Up to 100 participants via Zoom Webinar or one full class via standard video conferencing call.

Objectives

  1. Compare & contrast online & offline communities.
  2. Identify feelings related to online communities.
  3. Explore strategies for building a supportive community through team dynamics in online and hybrid classes.

Standards

National Standards

2a Students cultivate and manage their digital identity and reputation and are aware of the permanence of their actions in the digital world.

ISTE Standards

1.1.a Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.

1.1.b Students build networks and customize their learning environments in ways that support the learning process.

1.7.a Students use digital tools to connect with learners from a variety of backgrounds and cultures, engaging with them in ways that broaden mutual understanding and learning.

1.7.c Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.